View all by Jib Leekitwattana
Creator
Follow Jib Leekitwattana
Follow
Following Jib Leekitwattana
Following
Add To Collection
Collection
Comments
Devlog
SAEUS
←
Return to SAEUS
Devlog
Game Journal
December 13, 2019
by
Jib Leekitwattana
Week 7 Readings Research Exercises Week 8 Readings Research Exercises Week 9 Readings Research Exercises Week 10 Readings Research Exercises...
Continue reading
Playtest At NYU 10/24/19
October 31, 2019
by
Jib Leekitwattana
This version has the character animations. In addiiton, the Saeus destroying picture ability and a new objective to collect mushrooms which serves as the creature's resource to use in exchange for act...
Continue reading
Playtest In Class 10/21/19
October 31, 2019
by
Jib Leekitwattana
In this beta version, the Saeus now have its ability to hide. Fog and colliders for the environment were also added. In addition, the characters now have models with textures on them, but no effects o...
Continue reading
Playtest At BabyCastles 10/14/19
October 31, 2019
by
Jib Leekitwattana
This version of the game is the prototype version which included the basic controls of all the playable characters and the terrain environment. However, the Saeus didn't have any abilities yet. Observ...
Continue reading
Post Mortem
October 31, 2019
by
Jib Leekitwattana
What Went Well The coding for all of the playable characters and their abilities went very well. Our main coder, Cindy, has all the basic and essential mechanic in fairly early into the process, which...
Continue reading
The Design
October 31, 2019
by
Jib Leekitwattana
Characters UI: Creature Sketch: 3D Modeling:...
Continue reading