2nd Iteration (09/04/19)



What we changed

  • Changed to point system, 1 area equals 1 point.
  • The points are counted when the full set is banked. A bank does not count as a turn.
  • To win: Collect 9 points.
  • Players recieve a -3 points penalty from their final score when unable to complete their secret set.
  • Added a 'Double Attack' card, which equals to 2 Attack cards.
  • Added a 'Take a card from one player's hand' card.
  • Shield cards are stackable.
  • Decreased the number of Draw 2 cards.
  • Planet capture - Steal an almost complete set that only needs 1 or 2 area left from any player.
  • An area card can be attacked. It will go back into the drawing pile after attacked.

Observations

  • Some players are keeping their cards in their hands more than placing them down. 'Take a card from one player's hand' prevents them from doing so throughout the whole game.
  • The cards are see-through.
  • Players keep taking 1 card from a particular player, usually the player with more cards, or the player who's the closest to winning.
  • Players attack other planet areas for a chance to draw the cards themselves, or to prevent another player from completing a full set.
  • A shield indicates that a certain planet is more important to the player.
  • 'Just say no' and 'Planet Capture' are very powerful, might have to decrease the amount of these cards.
  • Players tried to make a deal with each other, for example one player will put down a planet that the other player wants, in exchange for that other player to put down another planet that the player who offered the deal wanted. This happened in the later stage of the game when players can guess the other player's secret condition card.

Feedback

  • The cards should be thicker. Also, it would be better if the text is a little bit bigger.
  • The explanation on the action cards should be clearer. 'Planet Exchange' can be changed into 'Trade' for easier understanding.
  • The font fits the theme of the game.
  • Players can still feel like they can win even if they are not the player with the most points in the game at the moment, which is usually because they have some kind of action cards (steal, trade, planet capture...) in their hands.

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